// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/base/touch/touch_device.h"

namespace ui {

// Platforms supporting touch link in an alternate implementation of this
// method.
TouchScreensAvailability GetTouchScreensAvailability()
{
    return TouchScreensAvailability::NONE;
}

int MaxTouchPoints()
{
    return 0;
}

int GetAvailablePointerTypes()
{
    // Assume a non-touch-device with a mouse
    return POINTER_TYPE_FINE;
}

PointerType GetPrimaryPointerType()
{
    // Assume a non-touch-device with a mouse
    return POINTER_TYPE_FINE;
}

int GetAvailableHoverTypes()
{
    // Assume a non-touch-device with a mouse
    return HOVER_TYPE_HOVER;
}

HoverType GetPrimaryHoverType()
{
    // Assume a non-touch-device with a mouse
    return HOVER_TYPE_HOVER;
}

} // namespace ui
